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VVASD Gallery: Open Call

Submit up to 3 works (photographs, renders, screenshots, or documentation) across any medium or discipline for consideration in a permanent virtual 3D exhibition gallery.

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3-month exhibition in digital gallery space; potential featured placement in zine and social media promotion.
Digital gallery (navigable 3D environment)

Vega Collective invites submissions to VVASD, a permanent digital exhibition space experienced as a first-person 3D environment. Artists from all disciplines and career stages are welcome to submit work for the launch exhibition, with quarterly open calls to follow.

Submit clean photographs of physical work, and renders, screenshots, or documentation for digital works. For sound, video, or interactive projects, include links and relevant supporting information. Works will be reinterpreted to fit the gallery's visual language rooted in late 1990s/early 2000s games aesthetics.

  • Submission deadline: Sunday, 2 August 2026
  • All submissions welcome; scale is not a limitation
  • Submit no more than 3 works per artist
  • Scale and aesthetic adaptations will be discussed with the curation team

All works will be reinterpreted to fit within the late 1990s/early 2000s games visual language: 2D work may be scaled down and pixelated; 3D work may be interpreted as low-poly 3D models or 2D sprites where appropriate. This will be done by the Vega Team in conversation with the artist(s).

  • Sculpture: Multiple photographs helpful; 3D scan data beneficial but not required; works may be used as 2D sprites at minimum
  • Installation: Audio or controlled lighting may be accommodated; lighting can be adjusted to suit the piece

Selected works will be featured in the digital gallery for three months. Artists will be credited according to preference; links to social media, websites, or showreels may be included. Selected artists may be featured on social media channels and invited to have work included in a forthcoming zine available online and in print.

  • Web: vegacollective.com
  • Instagram: @vegacollective
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Award
3-month exhibition in digital gallery space; potential featured placement in zine and social media promotion.
Entries per artist
Up to 3
Theme
Works will be reinterpreted to fit within the visual language of late 1990s and early 2000s games, with 2D work scaled and pixelated and 3D work translated into low-poly models or 2D sprites as appropriate.
Eligibility
All submissions welcome; no restrictions stated.
Format
Ship your work in

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